Blog
Merch
Donate
Contact Us
Search
⌃
K
Links
Welcome to Forge Wiki
Getting Started
Start Exploring Forge Wiki
Getting Started with Forge
Understanding the Basics
Controller Layouts
Forge Canvas
Forge Map Scale
Game Modes
Capture the Flag
Tutorials
Create False Water
How to Use Nav Mesh
Scripting Doors
Lighting
Lighting
Fog
Level Bound Probes
Light And Atmosphere
Light Data
Light Probe Marker
Light Properties
Reflection Volumes
Objects
Accents
Biomes
Blockers
Decals
FX
Gameplay
Audio
Equipment
Game Modes
Launchers Lifts
Match Flow
Nav Mesh
Bot Crouch One Way
Bot Crouch Two Way
Bot Jump Hint One Way
Bot Jump Hint Two Way
Bot Movement One Way
Bot Movement Two Way
Bot Nav Marker
Bot Walk One Way
Bot Walk Two Way
Nav Cutter
Nav Seed Point
Player Spawning
Sandbox
Scripting
Teleporters
Vehicles
Volumes
Weapon Spawners
Weapons
Halo Design Set
Lights
Primitives
Props
Structures
Scripting
Audio
Bots
Events
Events Custom
Events Inventory
Events Players
Game Mode
Inventory
Inventory Equipment
Logic
Math
Objects
Objects Transform
Players
Traits
UI
UI Nav Markers
Variables Advanced
Variables Basic
Vehicles
Troubleshooting
FAQs
How Can I Contact Support
How Can I Report Bugs
Contributors
How can I help?
Contact Us
Thank you!
Resources
Glossary
Release Notes
General Disclaimer
Copyrights
Blog
Merch
Donate
Contact Us
GitHub
Powered By
GitBook
Nav Seed Point
Description
Generates nav mesh data on surfaces that are isolated or haven't otherwise generated nav mesh data. Useful for generating nav mesh data on floating platforms, etc.
Nav Seed Point
Previous
Nav Cutter
Next
Player Spawning
Last modified
1yr ago